Pelatihan Pembuatan Kuis dan Game Edukatif Berbasis Teknologi Informasi di SD Negeri 1 Segala Mider

Authors

  • Joko Sutrisno AB STKIP PGRI Bandar Lampung
  • Buang Saryantono STKIP PGRI Bandar Lampung
  • Ristika Ristika STKIP PGRI Bandar Lampung
  • Fransisca Septia Sri Lestari STKIP PGRI Bandar Lampung
  • Vivi Agustine STKIP PGRI Bandar Lampung

Keywords:

educational games, quizzes

Abstract

The number of internet service users continues to increase every year in Indonesia and it is known that almost 50% of the total Indonesian population actively uses the internet which is of course accessed using smartphones or personal computers. The concentration of internet use by children is focused on the many online games that are scattered on the internet, but of the games that are spread on the internet, it is very rare to find games of an educational genre. The high frequency of internet use with the minimal frequency of educational genres also occurs in SD Negeri 1 All Mider students. This condition is the partner's problem. Educational games are one type of game which contains learning materials. The forms vary, ranging from puzzles, quizzes, crossword puzzles, guessing pictures and so on that are educational in nature. One manifestation of the development of science and technology is the Information Technology-Based Educational Quiz and Game Making Training at SD Negeri 1 All Mider aims to train teachers to practice making quizzes and games and provide assistance to teachers so that they are more proficient and skilled in making quizzes and technology-based games.

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Published

2023-06-26

Issue

Section

Articles